One of the most universal truths is that if you don’t talk about what you are doing, how will people know?
Everyone leads busy lives, we live in our own bubbles, and while we do generally try and be good humans and notice and recognise other people doing good things, it’s not always that easy to do.
That’s why I personally find things like twitter, reading Blogs and attending networking events or conferences useful, they give me a change to see what else is happening out there, who is doing what good things; they are opportunities to connect and share.
However that is predicated on the basic foundation of having things to share. One of the things I’ve found, upon joining Difrent, is that we are not that great on sharing the great stuff we are doing. Which is a shame, as we are doing some really great stuff!
Thankfully Rach and I are on the same page (perhaps unsurprisingly given we are both rather massive extraverts) so we’ve been having some good conversations within the SLT on what more we can do to develop better content and support our teams and people to be more confident in sharing what they are doing.
Last week we have @RachelleMoose from Strange Digital come in and deliver a two day workshop for us on content strategy, focusing on how we could use video better to tell Difrent’s story.
While I’ve always found the projects and culture video’s we developed at DWP Digital to be great, I’d never actually researched or seen any of the stats on why video is a good medium for sharing content from a business point of view. I knew I liked them, but I didn’t understand why there were useful! But the workshop taught me things like: videos generate 135% more traffic to a site than static content alone; and that 92% of people who watch a video on mobile devices, go on to share that video with others.
It was especially interesting from an accessibility angle, to consider how we make sure our content as accessible to everyone, not simply in terms of sticking subtitles on all our videos, but things like understanding that audio needs to be understood and edited to ensure it doesn’t clash with anyone speaking and how different formats work etc. For example, more than 85% of social videos are watched without sound, which helps explain why Closed Captions and Titles on videos are important.
I found the workshop a really good session to do as a Senior Leadership team, it really made us think about what messages we wanted to put out there, what we felt was the right way to tell our story and who we are as a company.
We also did some competitor analysis to see what other content is out there; what messages resonated with us, and what didn’t; as well as discussing the formats we liked as a group etc. I got to put post it notes on a wall, which is always the sign of a good day for me.
What I found especially beneficial, being new to the company, was asking some of our staff their thoughts on our culture and what they would like to see in the videos. Within Difrent we pride ourselves on encouraging and enabling everyone to be themselves and able to bring their whole selves to work; hearing from people how they felt Difrent embodies that was really encouraging.
I’m really looking forward to seeing the output of the videos once they are made, and really think they will help us within Difrent work in the open better, talk about our amazing people and show the great work we are delivering.
Why we need to bring user centric design into our Communications in the public Sector.
Having been involved in the hiring of many Content and Interaction Designers in the last few years, we’ve always preferred candidates from within the Public Sector, because they tend to have the same specialisms as we in the Digital Data and Technology (DDaT) Profession have, looking down our nose a little at applicants from the private sector who seem to be a bit of a ‘jack of all trades of design’ doing some social media, some UX and some content design.
We want people who understand user centric design, who design services based on user needs. We want content designers used to working in multidisciplinary teams designing and developing services. We want Content Designers who are used to designing what ‘we’ class as Content, which having spoken to people interested in applying for our roles seems to be quite often different, or at least a narrower definition, to what the wider industry classes as Content. A search for content design jobs online shows the breadth of jobs that can fall under that category.
But in the last year or so I’ve begun to look at those we have left behind with this approach, those we have excluded and where this has left us, especially in terms of both recruitement, and our engagement with our users.
The Government Design community is constantly growing and expanding. With the salaries being offered quickly outsripping the number of candidates we have available. We are all constantly stealing candidates from each other, and those departments and agencies that can’t afford to pay that much, are left relaying on contractors because we can’t hire people.
Digital is seen as a channel for contact, and within the public sector we are moving our products and services online. However, social media is generally not considered as part of that transformation. It is not a transactional service, and therefor generally not considered within the remit of the Digital design teams. The content we put out on social media is seen as the same as we put out to the press, it is a tool for giving out information, as such the people on our social media teams tend to be comms professionals, or people with a background in journalism or marketting.
Interestingly Social Media teams are not generally included within the Government design community, and until a conversation 18 months ago with Joanne Rewcastle at DWP Digital I’d never really thought about that. The DDaT roles are based around the roles first needed by Gov.uk and expanded on from there as part of the work by GDS. As such these are the roles needed to design and develop transactional services. Which makes sense.
However, it means we are not thinking about what our users need from our social media. We are not designing the content we put on social media in the same way as the content we put on our digital services, or even our websites.
Also, it means when it comes to recruitment, we are not looking preferably on those people who have a social media or wider comms background as they are not, by the DDaT definition, Content Designers, and unfortunately it is currently quite hard for people working in Social media or wider comms to move over into the Content Design space as they tend to not have the experience of working in multidisciplinary teams or on transactional user needs driven services we are looking for.
With our digital services we have to ensure they are accessible. Our content designers and interaction designers are experts in making sure our content is accessible and understandable by everyone. But in my experience we haven’t been making sure our social media teams are experts in that as well.
It was from Content Design and Accessibility expert colleagues I learned the rule of #CapatalisingYourHashTags so that they can be better understood by accessibility software. The same goes for images and emojis, are we all making sure we’re using them in such a way that screen readers and accessibility software can understand them? If our users are using social media, if that is a service we offer, then do we not have the same responsibility to make sure that service is as usable and accessible as any other service we offer? Even if it isn’t ‘transactional’.
Our Social media colleagues are generally great in helping us think about how to design messages in ways to engage the audiences on different channels, they understand the demographics of the users on the different platforms and what messages work best with which users where. They often have a wealth of data and evidence regarding our users that could benefit Product Development teams. When we’re considering as Product teams how to engage our users it seems to me that is a great time to engage with our social media colleagues. Equally, Product teams, through user research sessions and user needs analysis collect a lot of evidence and data teams that could benefit our Social Media colleagues. Unfortunately I’ve seen very few places pulling those skills together well.
Full credit to DWP Digital’s social media team here, where the team reached out and joined up with the content design community even though they were not officially part of it according to the DDaT professions, to ensure they were considering user needs in how they used social media. That team worked incredibly hard to build people’s awareness of how to use social media, to ensure content was accessible and usable.
A few other Departments have done simillar, and I think that is a good thing. But I also think we need to look again at social media across the public sector. It’s not just a marketing tool anymore, In the age of the internet a good social media presence can make or break a company. Nothing is ever really gone from the internet, and that tweet or Facebook post from 5 years ago can come back to bite you on the bum.
So why are more places not using the principles of user design in our social media, or recognising the hard work of those people who are pushing for accessibility and user design in social media as much as those who are designing good content for a website or transactional service?
We need to recognise that the people within our Social Media teams and our Content Design teams have more in common than not, and that when we are recruiting we can gain a lot from people who come form both sides of that bridge.
On the 20th of February a petition was created on the petitions website to Revoke Article 50 and remain within the EU, on the 21st of March the petition went viral, and as of writing this blog has currently got 5,536,5805,608,428 5,714,965 signatures. This is the biggest petition to have ever been started since the sites launch. Not only that, it is now the most supported petition in the world, ever.
The first version of the site was developed in 2010 after the election. Originally intended to replace the Number 10 petition site, which had a subtly different purpose. The new version of the Parliamentary petitions site was then launched in 2015, as an easy way for users to make sure their concerns were heard by the government and parliament. The original version of the service was developed by Pete Herlihy and Mark O’Neill back in the very early days of Digital Government, before the Digital Service Standard was born.
The site was built using open source code, meaning anyone can access the source code used to build the site, making it is easy to interrogate the data. With a number of sites, like unboxed, developing tools to help map signatories of petitions etc based off the data available.
Speaking of security measures, that’s digital service standard number 7, making sure the service has the right security levels, the petitions site apparently uses both automated and manual techniques to spot bots; disposable email addresses and other fraudulent activities. This works with digital standard number 15, using tools for analysis that collect performance data; to monitor signing patterns etc. Analysing the data, 96% of signatories have been within the UK (what the committee would expect from a petition like this).
Another key service standard is building a service that can be iterated and improved on a frequent basis (digital standard number 5), which mean that when the petition went viral, the team were able to spot that the site wasn’t coping with the frankly huge amount of traffic headed it’s way and quickly doubled the capacity of the service within a handful of hours.
This also calls out the importance of testing your service end to end (standard number 10) and ensuring its scalable; and if and when it goes down (as the petitions website did a number of times given the large amount of traffic that hit it, you need to have a plan for what to do when it goes down (standard number 11), which for the poor Petitions team meant some very polite apologetic messages being shared over social media while the team worked hard and fast to get the service back online.
The staggering volume of traffic to the site, and the meteoric speed in which the petition went vial, shows that at its heart, the team who developed the service had followed Digital Service Standard number 1. Understand your user’s needs.
In today’s culture of social media, people have high expectations of services and departments with there interactions online, we live in a time of near instant news, entertainment and information- and an expectation of having the world available at our fingertips with a click of a button. People want and need to feel that their voice is being heard, and the petitions website tapped into that need, delivering it effectively under conditions that are unprecedented.
Interestingly when the site was first developed, Mark himself admitted they didn’t know if anyone would use it. There was a lot of concern from people that 100,000 signatures was too high a figure to trigger a debate; but within the first 100 days six petitions had already reached the threshold and become eligible for a debate in the Commons. Pete wrote a great blog back in 2011 summing up what those first 100 days looked like.
It’s an example of great form design, and following digital service standard number 12, it is simple and intuitive to use. This has not been recognised or celebrated enough over the last few days, both the hard work of the team who developed the service and those maintaining and iterating it today. In my opinion this service has proven over the last few days that it is a success, and that the principles behind the Digital Service Standards that provided the design foundations for the site are still relevant and adding value today.